showing 1 - 50 of 68 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
TimeSplitters Eidos (Free Radical Design)2000 20thcentury 21stcentury aimdeadzone aliens alternatingprotagonist firearms firstpersonshooter future past temporalincursion timesplitters-series timetravel Time Splitters was developed by the creators of the revolutionary first-person shooter Golden Eye 007. The plot centers on the Time Splitters, an evil race that exists outside of time and space. Battling in three different eras (1935-1955, 1985-2000, and 2015-2035), you must destroy the aliens and restore the timeline. There are 24 unique playable characters and levels, plus over 20 weapons from which to choose. The separately sold Sony Multitap accessory allows four gamers to battle it out in multiplayer scenarios. Create even your own Deathmatch levels by using the mapmaker editor.***
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Vampire Night Namco (WOW Entertainment)2001 firearms lightgun maleprotagonist monsterhunters monsters vampires labelimageminimize
Oni  Take-Two Interactive;Rockstar Games (Rockstar Games)2001 1life 21stcentury biotechnology city dodging doors energyweapons femaleprotagonist firearms future handguns jumping lawenforcerprotagonist meleesim missionbased platinum rating-esrb-t rating-sell-12 savepoints science-theme simulacrums transhumanism tutorial unarmedfighting unusualprotagonist voiceovers walking Oni tells the story of Konoko, an elite cop and one-woman SWAT team whose approach to fighting crime is a devastating combination of rational calculation and fighting fury. She is also a woman divided and haunted by shadows in her past, by oni ("ghosts" or "demons" in Japanese). Oni seamlessly blends hand-to-hand martial arts combat and gunplay into a single, new third-person 3D action hybrid.***
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MDK2 Armageddon  Interplay (BioWare)2001 alieninvasion aliens alternatingprotagonist armcannons bossbattles disposableweapons dualwielding firearms gadgetweapons humor-toilet interspecificconflict invasion jumppack madscience mdk multipleendings oddappliances powerarmor superscience unorthodoxweapons weirdscience Jump straight into the action packed world of Kurt Hectic, the wily Dr. Hawkins and his dog Max, as they battle alien bad guys throughout many bizarre locales. This third person adventure provides dozens of creative weapons and cutting edge graphics. The expansive world of MDK2 is brought to life through an engaging storyline and cutting edge graphics. By combining unique humor and fast action, MDK2 ends up taking the player on one very fun ride. New to the PS2 version is easier gameplay and expanded missions.
[R2D2-A]
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Red Faction  THQ (Volition)2001 2070s 21stcentury alternateattack ammomagazines anatomicdamage bombs bossbattles civilianprotagonist cyborgs destructibleenvironment difficulty difficulty-ingame driving elevators extraterrestrial falldamage firearms firstpersonshooter flamethrowers future geomod-engine giantmonsters greatesthits grenades humanexperiments industrial-setting locationaldamage mars mine nanotechnology nonlinear platinum politicalcorruption powerplant rating-bbfc-15 rating-esrb-m rebellion rebelprotagonist redfaction robots rockets saveanywhere secrets sequence-stealth shields spacefaringage splatter stunning stunprods submarine subterranean suppression swimming thermalweapons titulargroup tunnelborer tutorial underwaterdiving From the creators of the award-winning FreeSpace series comes Red Faction. Every fps gamer has wondered what it would be like to unleash his weapons not just on unworthy opponents, but on the very walls that constrain them. With that in mind, Red Faction introduces Geo-Mod technology - real-time, arbitrary geometry modification that drastically enhances realism and diversity of gameplay. Framed by impressive features including an astonishing physics engine, controllable vehicles, intense graphics, kick-ass weapons, unique natural environments and a hugely involving storyline, Red Faction is the next must-have title for serious gamers.***
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Devil May Cry  Capcom (Capcom Production Studio 4)2001 abominations actionadventure aerialattacksuspension alone anime bossbattles castle constrainedlocale demons devilmaycry difficultyspike firearms fistloads gothic grenadelaunchers hackandslash handguns jumping magneticshoulders meleeweapons midairjumping monsters noports platinum sciencefantasy serious shapeshifters shapeshifting spectaclebrawler spectres srank supermode swords unarmedfighting unusualprotagonist urbanfantasy walking Legend tells of two millennia ago, in the darkest reaches of hell, a demon swordsman named Sparda, awoke to justice and rebelled against the devil to wage a one-man war to save the human world from damnation. Now, 2000 years later, a dark figure named Dante finds clues that the devil is rallying to rise up again against mankind. Who was Sparda and how does Dante fit into this gothic puzzle? Deep within Dante's blood lies the power of ancient demons and the key to defeat the hoards of the dark realm. Somewhere between a man and a demon lies our only chance for salvation. If he succeeds, the Devil May Cry.***Play as Dante, half-man, half-demon, who's armed with a sword and a wide array of other firearms. You will have full, ultra-responsive 3-D control of Dante as you combat with fist, sword, gun, and a stunning variety of martial arts moves that recall Hong Kong action films. You will have at your disposal many inventive moves: use your sword to pop your enemy into the air, for example, then juggle him with blasts from your gun. You will have unprecedented control of the direction and force of your sword and other weapons. You will battle marionette butchers, carnivorous lizardmen, and scissor-wielding wraiths in a series of responsive, fully realized environments, such as dilapidated courtyards, hanging gardens, twisted mirror realities, ghost ships, and caves.***This game redefined at his moment action-shooter games, create a new ground for the new generation of action games, great gameplay that flow like water, stunning graphics, and deep storyline make this a game you CAN'T miss for the Playstation 2.
[gimura]
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Project Eden  Eidos (Core Design)2001 aimdeadzone animals backtracking cooperation crazedanimals dark-limited directionalforce doors elevators enemyhealthdisplay energystations falldamage fallimpact firearms group group-switch hacking handguns healingstations ingamecinematics interactivetriggers inversekinematics lamp lipsync neutralnpcs radar ragtaggang rating-esrb-t remotecontrol rescuees robots scientists tasktracker walking Descend into a literal underworld, where underground cities are occupied by criminals, cultists, and the wretched and deranged. The very lowest of these areas is visited only by structural engineering teams when foundations require strengthening in order to accommodate further elevations. The player controls a team of four members from the Urban Protection Agency (UPA), an elite force that deals with serious disturbances in the city. The team is initially called in to investigate problems at the Real Meat factory, in which all the equipment has started to simultaneously malfunction. Technicians sent to repair the machinery have gone missing without explanation. Here begins the UPA's sinister trail of inquiry. labelimagesubject
Soldier of Fortune: Gold Edition Majesco;Codemasters (Pipedream)2001 firearms firstpersonshooter handguns rating-bbfc-18 rating-esrb-m sofseries solomission You are John Mullins, veteran of three tours of Vietnam and the best freelance operative anywhere in the world. Your current mission is to find and secure four stolen nuclear warheads, then stop the rogue organization behind the thefts before it carries out its deadly mission. Dispatch as many of the organization's members as necessary to complete your mission. Failure means global disaster.**** You are John Mullins, the best solider that money can buy
* Find and secure 4 nuclear weapons
* Track and stop the organization behind the rogue bombs
* First-person shooter with detailed missions
* Intense action and complex environments
[R2D2-A]
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Half-Life Sierra (Gearbox Software)2001 2000s 21stcentury 3plusfactions abnormalammo absolutearmor airducts alieninvasion aliens ambientcreatures ammomagazines anticipatorystockpiles autosavepoints blankprotagonist blindcreatures bludgeons bombs bookends bossbattles burrowers catastrophe chargingweapons cliff crates crossbows dam damageindicator dimensionaltravel directionalforce directionalforce-movingsurface earth elevatorbattle elevators energyshields ether firearms firstpersonshooter flyingislands friendlyfire genderdiscrepancy gibs goldsrc-engine halflife hazmatsuit healthbuffer healthpickups healthwarning hud-explained humanoids hunted idlenoise ingameintro jargon jumping latemodernperiod lostequipment meleeweapons modifiable newmexico northamerica npcstrife otherworld overcharging overkill pandorasbox parasites portals powerarmor quakeengine radiotap rating-esrb-m reload-auto reload-manual researchfacility rewardingvandalism rockets science-theme scientistprotagonist scientists secretfacility sessilecreatures silentprotagonist singlegender starfishaliens teleport teleporters tentaclecreatures voiceovers walkingarmory wasteprocessingstation windowentry Deep in the bowels of a decommissioned missile base at Black Mesa, a team of scientists is hard at work on a top-secret government project. You are Gordon Freeman, a young anomalous materials researcher with a limited security clearance and no idea how dangerous your job and world is about to become... until you hear screaming. Next thing you know, hordes of monsters are pouring in through a rift in the fabric of reality as the space-time continuum shatters. And before you can say "anomalous materials," madness rules the world.***After winning numerous PC game of the year awards, Half-Life is finally here on the PlayStation 2. In this first person shooter, you play a scientist named Gordon Freeman who works at a remote research facility that has just had a major accident. This is no typical shooter though; there are plenty of story elements and puzzles that need to be solved. With a great mix of character depth and action, Half-Life stands ready to be one of the premier shooters ever to be released on the PS2.
[R2D2-A]
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Max Payne Rockstar Games (Remedy Entertainment;Rockstar Toronto)2001 ammomagazines apartmentbuilding armyofone assaultrifles atlastmoment autosavepoints aybabtu bullettime city comiccutscenes containers crimefiction difficulty dodging doors dualwielding falselyaccused firearms gameplayinn gangsters greatesthits grenades grounddiving handguns healingitems hotel incendiarygrenades jumping lawenforcerprotagonist maxfx-engine maxpayne-series meninblack movie naturalistic neutralnpcs noir organizedcrime personalquest platinum precisionrifles purpleprose rating-bbfc-15 rating-esrb-m restorepower rewardingvandalism rooftops saveanywhere shotguns slaughterhouse slowmotion submachineguns subway titlementioned titularcharacter tutorial vigilanteprotagonist walking wintery Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, he's hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for a new breed of deep-action game. Prepare for pain.***
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Giants: Citizen Kabuto Interplay (Planet Moon Studios)2001 aliens alternatingprotagonist amityville-engine autosavepoints basebuilding censored devouring enlargingprotagonist femaleprotagonist firearms giantmonsterprotagonist giantmonsters giantprotagonist gibs humanoidprotagonist island jetpack jumping magic maleprotagonist monsters nudism nudity overkill precisionrifles rating-esrb-t rating-sell-12 rockets sciencefantasy sorcery titularcharacter unarmedfighting walking worldscale-larger On a distant planet, three powerful forces are about to collide in the most spectacular action game ever seen! Giants: Citizen Kabuto's award-winning gameplay offers up unbelievable action, tons of laughs, gripping drama, and amazing graphics. Play as three unique species including the technologically powerful, hard partying Meccs, the ethereal and magical Sea Reapers, and the unstoppable behemoth known as Kabuto.
[R2D2-A]
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The Operative: No One Lives Forever  Sierra (Monolith Productions)2002 1960s 20thcentury crossbows earth espionage femaleprotagonist firearms firstpersonshooter gadgets lithtechengine nolf rating-esrb-t sequence-defend spearguns specialagentprotagonist spyprotagonist voiceovers This spy thriller set in the swinging '60s lets you explore a colorful world full of cunning villains, deadly superspies, ingenious gadgetry, and, of course, powerful weaponry. As fearless and fashionable secret agent Cate Archer, a newcomer to an elite crime-fighting organization, you must protect humanity from the twisted madmen who have slaughtered half your fellow agents. The game features 60 levels in which you will skydive from a plummeting airliner, fight off killer sharks, and explore twisting jungle paths. You will also visit the French Alps, the Caribbean, Morocco, Germany, England, and a secret Russian space station. labelimagesubject
The Thing  Black Label Games (Computer Artworks)2002 achillesheelfoes actionadventure amalgams ambienttemperature antarctica atlastmoment bodyhorror bossbattles conspiracy constrainedlocale damageovertime doppelgangers earth firearms flamethrowers gore grenades grotesque group humanexperiments humanmonsters hypothermia latemodernperiod metamorphosis militantprotagonist militaryfiction monsters movie naturalhazards npcanxiety parasites present rating-esrb-m researchfacility savepoints serious shapeshifters suicide survivalhorror temporarycompanions thermalweapons thething unusualprotagonist voiceovers wintery The Thing for the PS2 follows a military rescue team as they investigate the mysterious deaths of an American scientific expedition in the Antarctic. That?s right! The same scientific expedition that Kurt Russell was a member of in the 1982 film The Thing. This groundbreaking game features the revolutionary ?trust/fear interface? this interface adds a new dimension to the genre - How you influence non-player characters psychological state determines whether or not these characters will cooperate with you. Just like the paranoia that started in the film, you?ll never know who?s been taken over by the Thing and who hasn?t. Puzzle solving will be key to your survival. With many ways to accomplish each objective, no two people will play the game the same way.
[R2D2-A]
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Run Like Hell  Interplay;Capcom (Digital Mayhem)2002 1life actionadventure alieninvasion aliens alternateattack ammomagazines assaultrifles automap biogrowth bossbattles cliffhanger controllayouts dolbyprologic2 dolbysurround doors fallbackweapon firearms grotesque guidedweapons guidedweapons-pilot hapticfeedback indoors interspecificconflict juggernauts livingweapons maleprotagonist map militantprotagonist monsters noports openended parasites plasmaweapons quicktimeevent remotecontrol renderwareengine retrypoints sequelhook sequence-escape serious shotguns sonicweapons spacestation splittingcreatures stunning suicideattackers targetlock tragedy tutorial upgrades-permanent upgradesystem uvl-insignificanttags uvl-missingimages voiceovers walking weaponupgrades [b]tutorial[/b] - skips basic movement but otherwise covers pretty much everything worth knowing.

# insignificant #
midas' touch - an alien weapon acquired at some point that draws its energy from the player character's health. The PC has too little health anyway to make using this weapon even remotely good idea., considering you already have quite powerful weapons that don't additionally kill you in the process.***Product ID: [code]SLES-51345[/code]
EAN-13: [code]5026102005960[/code] (PAL; lang: eng, fre, esp, ger, ita)***YOU RETURN TO YOUR STATION
TO FIND YOUR CREW DEAD
YOUR MISSION: NOT TO JOIN THEM.

Fight an alien takeover as an exiled military hero in an intense sci-fi, action-horror adveture.

Struggle to outthink, outrun, and outgun intelligent foes who learn from your behaviour and adapt to it.

Get the feeling of living a movie - from the edge-of-your-seat tension to the voice talents of top actors.

* An intense storyline that will keep you on the edge of your seat
* 7 gripping chapters of action-packed gameplay
* Dynamic camera angles bringing a truly a cinematic feel to the game
* Intelligent aliens that change behaviour based on your actions
* The powerful game engine brings to life characters, objects and environments in full glorious 3D
* Superb voice-acting by top Hollywood talent including Lance Henriksen, Kate Mulgrew and Clancy Brown
[Box blurb]
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Hitman 2: Silent Assassin  Eidos (IO Interactive)2002 assassinating assassinprotagonist clandestine eliteprotagonist firearms glacier1engine hitman-series naturalistic secretmission serious stealth stealthgame suppressors walkingarmory Step into the world of a cold-blooded killer for hire, hunting and stalking your prey in a deadly game of cat and mouse. Obtain a disguise, find a way in, and silently finish the job unnoticed, or kick down the front door with gun's blazing, and take everybody out. It's completely up to you how to fulfill the contract. Be warned, some of your targets are heavily guarded, as well as completely paranoid. They'll be expecting you.***The mean bald man with a bar code on the back of his neck is back! Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you.

Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed.

Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option.
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BloodRayne Majesco (Terminal Reality)2002 1930s 20thcentury actionadventure aircontrol autoaim bloodrayne capturedresources cemetery combatstilettos dismemberment dodging dualwielding energyweapons fanservice femaleprotagonist firearms flood gore grotesque handguns healthdraining hybridprotagonist jigglephysics jumping lasso meatshield meleeweapons mundanedangers nazis parasites rage rating-cero-d rating-esrb-m rating-sell-16 sequence-chase shallowwater shotguns slowmotion splatter titlementioned titularcharacter unusualprotagonist vampireprotagonist vampires visionmodes walking wetland Half human, half-vampire, Agent BloodRayne has superhuman strength, agility and senses that make her capable of skills far beyond the scope of a normal human. This formidable huntress works for the Brimstone Society--an underground organization that seeks out and destroys supernatural threats. Two missions, five years apart, turn out to be connected by one man: Jurgen Wulf. For years, he's been searching for powerful occult artifacts that would bring Nazi Germany into a new age of domination during WWII. BloodRayne is the world's only chance to defeat his elite Nazi army and prevent them from releasing untold horror upon its people. labelimagesubject
Red Faction II  THQ (Volition)2002 airducts ammomagazines autosavepoints cyborgprotagonist cyborgs destructibleenvironment driving dualwielding earth firearms firstpersonshooter future geomod-engine grenades healthregen invisiblewalls mecha multipleendings nanotechnology playerprofiles politicalcorruption powerarmor prologue rebellion redfaction robots rockets secrets sewers suicideattackers timeskip titulargroup tripeds voiceovers Developed by THQ's studio, Volition, Red Faction II is the sequel to one of the best-selling and most critically acclaimed original game franchises of 2001. Featuring an enhanced GeoMod engine that allows players to strategically alter and destroy the game environment in real-time. Red Faction II expands and builds upon the experience and technology of the original game.***
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Grand Theft Auto: Vice City  Rockstar Games (Rockstar North)2002 1980s 20thcentury bikers driving ectsaward firearms gta gtalike gtcar hijacking machinepistols nonlinear openworld past traffic vehicle-pontiacgrandam walking
[32]***Remember shows like Miami Vice and movies like Scar Face? Then welcome Grand Theft Auto: Vice City. Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli.
They were understandably nervous about his re-appearance in Liberty City, so a trip down south to Vice City seemed like a good idea. Vice City features over twice as many cars as GTA 3, more weapons, more areas to explore and more top-notch voice-overs from big name stars like Ray Liotta as Tommy Vercetti.
Some other welcome additions to Vice City include a Helicopter, improved boats, and motorcycles! This game is an instant classic.
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Minority Report: Everybody Runs Activision (Treyarch)2002 firearms lawenforcerprotagonist maleprotagonist missionbased movie unarmedfighting Based on Steven Spielberg's sci-fi thriller, Minority Report lets players assume the role of the movie's hero, precrime officer John Anderton, the head of an elite police squad that predicts murder and apprehends the would-be killers before the crimes can be committed. When Anderton is accused of a precrime murder, he's forced to elude the law to prove his innocence, while attempting to uncover an insidious conspiracy. labelimagesubject
Ghost Recon  Ubi Soft (Red Storm Entertainment)2002 classbased firearms firstpersonshooter ghostrecon greatesthits group group-leader group-multi group-switch naturalistic outdoors postures rating-elspa-15 rating-esrb-m tactical tomclancy uvl-tiein War has broken out on the borders of Russia and the fate of the world hangs in the balance. That's when the call goes out for the Ghosts - an elite handful of specially trained U.S. Army Green Berets, armed with the latest technology and trained to use the deadliest weapons. Their mission: Spearhead the way for a NATO peacekeeping force, and keep the lid on the conflict before it mushrooms, literally. All the realism, sweat, and fear from the Game of The Year. Award-winning tension and deadly realism on tomorrow's battlefields. PlayStation 2 Exclusive! All the single-player missions from Ghost Recon, plus 8 more from the Tom Clancy's Ghost Recon: Desert Siege expansion pack, for a total of 23 single-player missions. Multiplayer: Split-screen multiplayer for 2 players. Weapons: Standard and special issue weapons like the M16A2, the M4 carbine, and the fearsome and deadly OICW. Gameplay: The total combat experience that teaches a deadly, realistic lesson in how to fight on tomorrow's battlefields.***
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Silent Hill 3 Konami (Konami Team Silent)2003 actionadventure antivillain bodyhorror chekhovsgun deathfakers dimensionaltravel earth femaleprotagonist firearms grotesque handguns inventory isolatedhabitat isolatedlocale juggernauts keys latemodernperiod monsters multipleendings necessaryevil northamerica parallelreality paranormal pastlifememories present psychologicalhorror rating-esrb-m savepoints serious shotguns silenthill stationaryattack survivalhorror town urbanfantasy
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[32]***[b]Endings:[/b]
* [b]Normal[/b]
* [b]Possessed[/b]: possible on the second playthrough
* [b]Revenge[/b]: UFO joke ending***The first two installments scared the stuffing out of you, and now the third is here to raise the bar. Silent Hill 3 continues the series' trademark brand of psychological horror and terrifying gameplay. As a teenage girl named Heather, players must explore and unravel the mysterious connection between the god-forsaken town and her inner fears. With enhanced graphical detail, a more complex storyline, and even more grotesque monsters than the previous games, Silent Hill 3 promises to be the best horror adventure ever.
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Return to Castle Wolfenstein: Operation Resurrection Activision Publishing (Gray Matter Interactive Studios)2003 cablecars dieselpunk firearms fortress idtech3 illequipped nazis piecemealcreatures reboot sciencefantasy undead wolfenstein zip zombies The PS2 version of the eighth game in the Wolfenstein series.

Includes 7 new prologue levels about B.J. and Agent One first metting, and their captured and imprisonment.
[Zerothis]
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RTX Red Rock LucasArts;Activision (LucasArts)2003 aliens criware cyborgprotagonist cyborgs energyweapons firearms future mars militantprotagonist otherworld rating-esrb-t visionmodes Save a new world. 2103, one hundred years in the future. Brutal alien invaders have captured our colony on Mars and threaten Earth. You are E.Z. Wheeler, Army major, astronaut, and trained Radical Tactics Expert -- a samurai of the future. Plunge into battle on the Red Planet armed with deadly alien weapons, your own superpowers, and a sexy digital sidekick named IRIS. Fight your way across the frozen deserts, through Earth's ruined colony, and into the exotic interiors of alien ships in ten single player and four multiplayer levels. Control robots. Drive rovers. Encounter a group of mysterious Old Souls who help you retake the planet. It's the ultimate adventure on man's farthest frontier.
[Aibo]
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Aliens versus Predator: Extinction  Electronic Arts (Zono)2003 3plusfactions aiadvantage alienfranchise alienprotagonist aliens aliensvspredator alternatecampaigns androids animals assaultrifles asymmetricfactions autocannons autosavepoints beamweapons biogrowth bodydragging cloaking control-individuals corpseharvesting deployables difficulty emweapons energyregen extraterrestrial finiteresources firearms flamethrowers fogofwar forest future grouping guidedweapons handguns hatchers healing healthregen humanprotagonist infantry interspecificconflict machineguns meleeweapons militantprotagonist militaryfiction missionbased movie naturalweapons objectiveindicator otherworld parasites permanentcorpses plasmaweapons polearms powerarmor precisionrifles predator recruiting repairing researchfacility robots rockets ruins safeweapons saveanywhere serious spacefaringage spearguns statuseffects supervisorprotagonist thermalweapons title-demo title-static tropic tutorial unarmedfighting unitlimit unitstances upgrades-transient upgradesystem voiceovers walking wasteland waypoints wildlife All I can say about this game is that it would've been awesome without the Predators, with twice as long vision range and if completing the optional objectives was actually useful. Others beside me have expressed their desire for multiplayer, too, though I personally would've loved a custom scenarios.

[b]Basic description:[/b]
There's a campaign for each faction: colonial marines, predator clan and the xenomorph hive. Each campaign has 7 missions with varying goals, though each requires killing of something before the day is done (even if the actual goal isn't to kill anyone). Personally I found the xenomorph campaign to be easiest and the most enjoyable, wishing there was much more of it. The marines came second though with them the gameplay is much more difficult since their extrasensory detector does not allow attacking outside the sight radius. Predator campaign is the hardest, mostly because you control only so few characters and they some specialized units require specialized units from you that normally aren't very useful. Usually at these times you'd want your other units to stay the hell away from the combat, but they have inborn suicidal tendencies which prevent this (although you could tell them not to move, but that eliminates most of their usefulness in pretty much every other situation). More powerful units are unlocked as each campaign progresses.

[b]Faction specifics:[/b]
[i]Marines[/i] have only ranged weapons, some only useful at close range - such as the flamethrower marine. Marines have only motion detector to see outside their visibility range and therefore rely on sending synthetics to increase it (synthetics also are the only ones to carry the detector). Without this the marines are severely disadvantaged due to their even naturally abysmal sight range and reliance on ranged weapons (kinda quirky for the purely ranged faction to have the worst sight). Some marine weapons have questionable effectiveness, such as the impact grenade launchers the regular pulse rifle marines get. Single alien warrior can survive 4+ hits from such and still be combat efficient. Marines are healed by the specialized medic who also removes special effects caused by predators and xenomorphs. Synthetics and the sentry gun are the only ones that can dispel predator cloak. Marines gain miniscule amount of requisition points (credits) with each kill (20-50 or so), and they can additionally tap to power stations for additional though finite credit flow (usually 2000; compare the price of 350 of synthetic and you get the picture). Reinforcements are called in by a ComTech and they arrive at the nearest drop site, marked by a landing beacon (part of the level design, can't be designated by the player). If no ComTech survives, the player must do with what she has left as there's no way to order new troops or new ComTechs after that. Medics require another medic to heal themselves, so having two medics is a necessity. Marines are also limited that they can only bring 6 units to the mission with each call and have to wait for the dropship to arrive drop the new troops and leave before more can be ordered.

[i]Predators[/i] have range of melee and ranged units. Heavy emphasis on cloaking and taking out any detectors employed by the opposition. With vision enhancements the effective sight radius is immense, making plasmacasters, disc throwers, and spear throwers immensively powerful. Unfortunately the AI knows your reliance on cloaking and spams detectors half the time, effectively nullifying any benefits it has in your use, due to their vast numbers, it isn't practical to kill them instead of the other units with actually damaging weapons. Predators require energy to keep the cloak active, which usually lasts for quite some time, but the energy regenerates extremely slowly. The same energy is used by the medical equipment each predator carries (they can heal only themselves). The center of operations for predators is the Shrine, a floating altar with a veritable weapons system and ability to rapidly self-repair. Predators have three global upgrades unlike the other factions, unlocking each of the three vision modes for detecting heat, electrical and predator signatures at extreme range. Unfortunately none of these seem to catch synthetics, making humans the most difficult opponent you face. A minuscule amount of requisition is gained with each kill, more is gained by extracting the skulls from the slain enemies (your enemies can destroy the corpses to prevent this, and some of your weapons totally annihilate the bodies, also preventing it). The Shrine works similarly to a ComTech in terms of its necessity. However, new troops arrive instantly by drop pods around the Shrine.

[i]Xenomorphs[/i] effectively simulate the alien life cycle and have heavy emphasis on melee units. Xenomorphs have decent sight radius and additionally employ "spore vision". Spore vision works by marking any [i]organic[/i] enemies so they're visible to the player at any range from henceforth, also eliminating any use of the predator cloak. The xenomorph lifecycle starts with the egg, which bursts open and sends a facehugger flying at the nearest enemy. This is rather unusual event, though. Without any other units, the facehugger would quickly seek prey and impregnate them with a chestburster. The chestburster rapidly emerges and evolves to one of the xenomorph breeds designated by the host organism. Runners and drones from animals, warriors from humans, predaliens from predators and so forth. The egg must be upgraded to Praetorian egg at cost of 300 points, which then gives birth to praetorian facehugger, a much larger and tougher one that can impregnate armed marine single handedly (regular facehuggers require a large group to accomplish it). This produces Praetorian xenomorph regardless of host creature, similar to drone and warrior but much tougher and powerful. The Praetorian also disperses spores. Praetorian can then be evolved into hive queen, the near-equivalent of CommTech and Shrine except it's effectively even more powerful version of the Praetorian. Unlike the other factions, the queen does not order new troops, instead, she lays eggs at steady pace (though this makes her immobile and unable to defend herself, the egg production can be ceased to change this, but growing a new egg sack costs some requisition points). The other xenomorphs are used to kill enemies, drones are especially important with their cystic upgrade as any creature infected with them creates more powerful xenomorphs (prefixed with cystic). Usually you want several drones to accompany your war parties to ensure as many as possible are infected with them. Almost all xenomorphs leave their victims alive although comatose. These comatose creatures can then be dragged back to the hive (gather command is especially useful for this) where the ready waiting facehuggers can safely impregnate the creatures. Human civilians and animals have a habit of respawning, so you [i]usually[/i] have ready source for at least one breed of xenomorphs. There can be only one queen however, but if the queen is lost, as long as you have at least one egg, praetorian facehugger, or praetorian, a new one can be acquired as easily as your basic xenomorph breed. Xenomorphs also don't spend their points on acquiring new troops, only upgrades. Drones are unique also in the manner that they can spawn hive nodes that produce the spore vision, they also produce biogrowth in a small radius on which xenomorphs heal. Only Runner and PredAlien can heal outside of this. Since aliens need so little of the points for anything real, the player can and should spam the hive nodes to expand their early warning system, increase the number of locations where they can heal and generally to be a nuisance to the other factions. Note however, that the facehuggers slowly die outside of the alien biogrowth and generally have abysmal resilience to beatdown, making them only useful in large masses against mostly singular armed enemies, however, since they're free, they do provide some use.

[i]Common[/i] to all factions are that upgrades are once per mission style instantaneous improvements to all units of certain type, usually costing 350 points on average (from range of about 200-600).***[b]unit limit[/b] - pitiful 25 for marines, 45 for xenomorphs and 12 for predators.
[b]objective indicator[/b] - not always present, though these usually explicitly tell you to find it.
[b]status effects[/b] - some of the upgrades cause these, especially the xenomorph ones. The flamethrower upgrade makes the most sense. The predator bleeder spear makes some sense but is implemented in a very status effect-like manner.

Faction specific tags:
* Marines - healing, repairing, most weapon tags
* Aliens - autoregen (only with few aliens or at specific locations)
* Predators - pole arms, all energy weapons, energy regen***[sic]
SURVIVAL OF THE FIERCEST

Battle for control of planet LV-742 as aliens, predators or colonial marines in this tactical strategy game based on the Aliens versus Predator™ universe. Choose a species and outmanoeuvre your enemies for hi-tech weaponry, upgrades and control of the planet. Only by utilising the unique advantages of your breed can you determine the fate of your species.

Engage and annihilate opposing forces in over 20 unique maps: from jungles to caverns to hi-tech laboratories.

Control and upgrade never-before-seen aliens, predators and marines: each with unique tactical advantages.

Use specialised weapons including colonial marine pulse rifles, predator bleeder spears and alien face huggers to defeat foes.
[Box blurb]***Item codes: [code]FXE03504031IS[/code], [code]FXE03504031D[/code], [code]FXE03504031M[/code]***Official Description:
Control an Alien hive, direct a Predator clan, or lead an elite squad of Colonial Marines to fight for the survival of your race. Experience the Alien versus Predator universe from the perspective of the Aliens, the Predators, or the Colonial Marines in seven unique missions customized for each race. Control never-before-seen Aliens, Predators or Marines, and upgrade your weapons and abilities to gain a tactical advantage.
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Hunter: The Reckoning - Wayward VU Games (High Voltage Software)2003 axes bodyarmor cemetery chainsaw chapterreplay city contemporaryfantasy demons difficulty dismemberment dodging dualwielding energystations fantasticearth femaleprotagonist firearms flamethrowers ghosts ghosttown grenadelaunchers handguns healingstations healthdrops jumping leveluprestoration lifepowered lives machineguns magic maleprotagonist meleeweapons middleagedprotagonist monsterhunters mp-cooperative playerprogression premadecharacters prison rescuees rewardingvandalism rockets rooftops rotaryguns secrets serious shotguns sickles sorcery stonecreatures subway suicideattackers swords temple tower undead undeadanimals unlockable-characters unlockable-costumes unlockable-difficulty unusualprotagonist werewolves witches worldofdarkness xp-kills youngadultprotagonist zombies In this 3rd person action-shooter set in the fantasy world of White Wolf role-playing, players act as human monster-hunters protecting and defending lives of the innocent. Players can expect the same non-stop action, outstanding graphics and authentic White Wolf storyline that make the Hunter: The Reckoning franchise so successful and addictive. With psychotic and highly dangerous new characters joining the original Hunter team, new environments and weapons, players are armed to battle creatures of the dead in order to fulfill their mission to fight evil. Let the hunt begin.***
[12]***
[32]
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Freedom Fighters Electronic Arts (IO Interactive)2003 3ormoreplayers alternatetimeline ammomagazines anatomicdamage capacity-toolslots city city-newyork-ny civilianprotagonist contrarians dissolvingcorpses earth fame firearms grenades group latemodernperiod limitedcapacity locationaldamage naturalistic northamerica present rebellion rebelprotagonist redscare savepoints sewers sovietinvasion sovietunion stealth stealth-sight thermalweapons unitybyforce voiceovers In a world where the Soviet Union won the Cold War, a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians have invaded the country. You take on the role of Christopher Walker, a man who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother in the streets of occupied New York City.***With the help of a ragged band of fighters, take on the Red Menace in apocalyptic New York City.


* Action game with turn-based strategy elements
* Defend N.Y. against a Soviet invasion
* Variety of missions range from sabotage to full-scale guerilla urban warfare
* Recruit non-playing characters into your resistance movement
* For 1 to 4 players splitscreen
[R2D2-A]
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SWAT: Global Strike Team Sierra (Argonaut Games)2003 firearms firstpersonshooter lawenforcerprotagonist swat labelminimizeminimize
Terminator 3: Rise of the Machines Atari (Black Ops Entertainment)2003 androids arnoldschwarzenegger earth firearms movie rating-esrb-t robots terminator labelminimizeminimize
Blowout Majesco (Terminal Reality)2003 aliens cdrom elevators firearms jetpack maleprotagonist mercenaryprotagonist militantprotagonist minimap pseudo3d rating-esrb-t rating-pegi-16 As Major John Dutch Cane, you will be leading an elite platoon of mercenary commandos, outfitted with the most deadly experimental weaponry. labelimageminimize
Gungrave Overdose Mastiff (Red Entertainment)2004 dualwielding firearms maleprotagonist labelimageminimize
Miami Vice Davilex (Atomic Planet)2004 city city-miami-fl firearms lawenforcerprotagonist maleprotagonist tvseries labelminimizeminimize
Trigger Man Crave Entertainment (WNT Games)2004 casino earth firearms handguns maleprotagonist minimap naturalistic labelminimizeminimize
Underworld: The Eternal War Play it! (Lucky Chicken Games)2004 assaultrifles city dualwielding earth explosiveobjects femaleprotagonist firearms flamethrowers handguns healthdrops minimap movie slowprojectiles submachineguns vampires werewolves labelimageminimize
Vietcong: Purple Haze Gathering of Developers (Coyote Console;Illusion Softworks;Pterodon)2004 earth firearms firstpersonshooter jungle maleprotagonist militantprotagonist naturalistic precisionrifles radar traps vietnam vietnamwar labelminimizeminimize
Hitman: Contracts  Eidos Interactive (IO Interactive)2004 assassinating assassinprotagonist bikers clandestine eliteprotagonist firearms glacier1engine hitman-series naturalistic secretmission serious stealth stealthgame suppressors Hitman: Contracts takes you into the mind of Agent 47, the most ruthlessly efficient contract killer in history. The game begins in Paris as Agent 47 finds himself wounded and trapped in what is a dangerous situation, even for him. Hitman: Contracts explores the dark psychology of killing for a living and promises to be the darkest, most disturbing episode in the series. labelimagesubject
Van Helsing Vivendi Games;Sierra (Saffire)2004 crossbows demons dolbyprologic2 dracula firearms handguns maleprotagonist movie rewardingvandalism shotguns skeletons town Deep within the mysterious land of Transylvania, monsters that inhabit man's deepest nightmares take form. One man's destiny--and curse--is to vanquish evil and destroy the lethal and powerful Count Dracula. Descend into the murky depths of the Carpathian Mountains as legendary monster hunter Van Helsing. As Van Helsing, you battle fiendish creatures with a deadly array of weapons, unique abilities, and unparalleled courage.
Evil has one name to fear.***
[100]***
[12]
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Silent Hill 4: The Room Konami (Konami;Team Silent)2004 actionadventure axes bludgeons dimensionaltravel earth escape falseprotagonist femaleprotagonist firearms ghosts gore grotesque handguns healingitems improvisedweapons isolatedhabitat isolatedlocale keys latemodernperiod limitedsupplies maleprotagonist monsters multipleendings northamerica parallelreality paranormal present psychologicalhorror rating-esrb-m serious shovels silenthill stationaryattack survivalhorror town urbanfantasy Terror Comes to Your Room! The heart stops where the fear starts...at the entrance to The Room, the latest sequel in the most terrifying game series of all time, Silent Hill. Indescribable dread accompanies Henry Townshend, the main character who finds himself trapped in his own cursed apartment, the victim of complete mental and spiritual possession by a cast of horrendous characters. State-of-the-art technology creates bone-chilling effects that add to the game's creepy atmosphere and help to complete the psychological nightmare that is Silent Hill 4. For the first time in the Silent Hill series, the game shifts between first and third-person perspectives, adding to the already intense drama. Gamers will be challenged as they solve puzzles while exploring portals to progress through alternate worlds. They will also experience real-time environmental evolution as the alternate world seeps into reality. With a strong emphasis on action that includes real-time weapon and item selection, beautifully detailed environments, and a haunting soundtrack, Silent Hill 4 provides creates a psychological horror that will bring new meaning to the word fear!
Features:
* A cast of mysterious new characters, some of whom will try to block your way
* Stranger creatures are waiting for you, as you unravel a horrible story
* For 1 player
* Face giant mutant wasps and dogs as you navigate through horrific, alien dimensions
* Terrifying and more powerful new zombies that can walk through walls and float through the air
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Second Sight Codemasters (Free Radical Design)2004 actionadventure aimassist airducts alarmers ammomagazines amnesia cloaking coversystem earth energyregen fallbackweapon firearms firstpersonshooter flashbacks germany hiding humanexperiments latentability nonlinearstory northamerica playerprofiles possession precognition psionics-theme psychicpowers psychics remotecamera researchfacility russia secretfacility serious siberia stealth telekinesis tutorial unarmedfighting unusualprotagonist virginia voiceovers Second Sight opens with John Vattic, the player-controlled lead character, as he awakens from a coma in a U.S. medical facility where he has been subjected to traumatic surgery and experimentation. He doesnt know his name, he cant remember his past, all he knows is that his only hope for survival is to escape and unravel the mystery that has led to his imprisonment.
[R2D2-A]
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Grand Theft Auto: San Andreas  Rockstar Games (Rockstar North)2004 1990s 20thcentury blackprotagonist driving firearms gta gtalike gtcar hijacking machinepistols nonlinear openworld past platformbestseller platinum rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-ao rating-esrb-m rating-pegi-18 rating-usk-16 roses-red tattoos traffic vehicle-pontiacgrandam walking On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets. Liberty City. Vice City. Now San Andreas, a new chapter in the legendary series. labelimagesubject
GoldenEye: Rogue Agent  Electronic Arts (DreamWorks Interactive)2004 007 antiheroprotagonist dualwielding firearms firstpersonshooter meatshield movie rating-esrb-t WHY SAVE THE WORLD WHEN YOU CAN RULE IT Utilize over 100 different weapon combinations through the independently triggered dual-wield weapon system.
Your two-handed arsenal will be devastating during encounters with multiple enemies.
Show no mercy in intense split-screen and online * multiplayer action.
Enemies controlled by the all-new E.V.I.L.
AI mean no two games are ever the same.
Upgrade your synthetic eye to see through walls, manipulate electronics, deflect bullets, or send enemies flying.
Fight alongside and against legendary villains such as Goldfinger, Oddjob, Pussy Galore, and Dr. No.***
[100]***
[12]
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Ghost Recon 2  Ubisoft (Red Storm Entertainment)2004 classbased earth firearms future ghostrecon group group-leader group-multi group-switch naturalistic outdoors postures tactical tomclancy unrealengine2 On July 4th, 2007, a North Korean missile base is hacked and used to launch a Cruise missile against the USS Clarence E. Walsh in the Korea Strait. US Intelligence suspects that the North Koreans were not responsible for the attack, and the US decides to strictly defend against North Korea. While they mass troops to defend Seoul, the Americans also send Third Echelon agent Sam Fisher in North Korea to investigate. At the same time, the Ghosts are deployed behind enemy lines to carry out sabotage, reconnaissance and quick strikes against the NKA should the conflict explode. Officially, not a single US asset is in North Korea.

Key features:

* Exclusive game design for the PS2: Storyline, level design, and cinematic sequences will be unique to the PS2. Developed by Ubisoft Shanghai (Splinter Cell PS2), the PS2 version is the first Clancy title to be built from the ground up for the PS2. This version acts as a prequel to the Xbox version (set in 2011).
* Complete Immersion in the War of Tomorrow: Players will utilize the most high-tech, advanced weapons and gadgets to defeat the smartest, deadliest A.I. yet in this epic struggle. Intense battle sequences, countless enemies, and a gritty story power the campaigns.
* New Graphic and Physics Technology: Ghost Recon 2-PS2 is built off the Unreal engine, and provides stunning environments, lighting, and character detail. The new Havok 2 physics engine provides realistic effects for destructible objects, moving vehicles, ragdoll physics and spectacular special effects.
* Lead a Brand New Team of Special Forces: Interact with and fight alongside new characters to the Ghost Recon world – each with his or her own look, personality, and specialization. As the Ghost leader, control your squad via voice commands and a new, one click interface.
* All-New Camera Angle Fully Immerses You in the War: Ghost Recon 2 unveils a brand-new camera view to the Ghost Recon world. The OTS (over-the-shoulder) view allows players to see their characters and weapons, and watch them react to surrounding mortar, gunfire, and airstrikes. Players can also communicate with teammates via hand signals to silently trap enemies.
* Wage War Online: Up to 16 players online, both cooperative and competitive modes, and dedicated servers will provide a top notch multiplayer experience.
[Aibo]
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Metal Gear Solid 3: Snake Eater  Konami (Konami Computer Entertainment Japan)2005 1960s 20thcentury aimmode alarmers alternatetimeline assaultrifles backstabbing blinding bodydragging bossbattles bossmeter camouflage cc cia cinematicinconsistencies clambering clandestine coldwar communicator corpselooting crawltunnels dartguns difficulty display-30fps distracting earth fanservice fictionallocation firearms forest handguns hunger ingamecinematics kgb knives knockdown ladders ledges machinepistols magic magic-rare magicalrealism meatshield mediums metalgear militantprotagonist militarybase nationalism nonlethalelimination nsa past postures precisionrifles psychics rating-esrb-m remotedetonators retrypoints rotting sciencefantasy scientists secrets sequence-turret shotguns smokegrenades soldiers sovietunion spectres spetsnaz stealth stungrenades superhumans torture tumbling unlimitedlives wallhugging waterfalls wilderness xrayelectrocution Rival nations are secretly developing weapons that could threaten the future of mankind. Deep in the jungle, an elite soldier must combine stealth with survival to infiltrate the enemy and stop a weapon of mass destruction from triggering the largest full-scale war the world has ever seen. Go behind enemy lines in this riveting story of peace, love and war from award-winning director, Hideo Kojima.
NEW ERA: THE 1960'S
BATTLE OF IDEOLOGIES
Relive history as the Cold War and geo-political landscape change
NEW GAMEPLAY: SURVIVAL
BATTLE OF INSTINCTS
Outsmart enemies with camouflage, close-quarters combat, stalking, interrogating, climbing, hunting and treating injuries
NEW SETTING: THE JUNGLE
BATTLE OF REPTILES
Pit yourself against an environment where traps catch enemies and prey, threats lurk in the shadows and noises alert predators
Epic musical score composed by Harry Gregson-Williams (Shrek, Armageddon, The Rock) and immerse Dolby Prologic II surround sound
Shed your skin and blend into any area by downloading new camouflage uniforms***
[100]***
[12]***
[86]
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TimeSplitters 3: Future Perfect Electronic Arts (Free Radical Design)2005 25thcentury aimdeadzone earth firearms firstpersonshooter future temporalincursion timesplitters-series timetravel labelimageminimize
Stealth Force: The War on Terror Midas Interactive Entertainment2005 firearms stealthforce-series uvl-missingimages labelimageminimize
Conspiracy: Weapons of Mass Destruction Oxygen Interactive (Kuju Entertainment)2005 assaultrifles earth firearms firstpersonshooter handguns jungle naturalistic southamerica labelminimizeminimize
Global Defence Force  D3 Publisher;Essential Games (Sandlot)2005 alieninvasion budget earth ecoterror edf-series energyweapons fanservice firearms giantinsects giantrobots jumppack mp-cooperative rating-pegi-12 rating-pegi-7 simple2000 unconvincingarmor uvl-fantitle labelimageminimize
BloodRayne 2 Majesco (Terminal Reality)2005 1990s 20thcentury actionadventure bloodrayne clothingchanges combatstilettos dualwielding fanservice femaleprotagonist firearms gore grotesque healthdraining hybridprotagonist jigglephysics jumping katar mansion meatshield meleeweapons opendynamicsengine past prostitutes rating-bbfc-15 rating-esrb-m splatter titlementioned titularcharacter unusualprotagonist vagrants vampireprotagonist vampires visionmodes walking * New acrobatic action on poles and rails offers variations for fast-paced blade and gun combat.
* Advanced melee combat for deeper, more precise fighting with more than 30 combos. Do the combo you want, when you want to do it. After earning a combo, its added to a reference menu accessible on the Pause screen so skilled fighters can test out all of her available moves.
* 12 fatality finishing moves like the cleave and stab and behead let you end feeding sequences with a flair.
* Motion-captured movements and new soft body physics system for more dynamic and realistic kills.
* New devastating powers include Enhanced Blood Rage and Ghost Feed.***BloodRayne is a dhampir, born from the unnatural union of vampire and human. Blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight, Rayne is challenged with her most personal battle yet in BloodRayne 2.
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Call of Cthulhu: Dark Corners of the Earth  Take-Two Interactive (Headfirst Productions)2005 1920s 20thcentury abominations actionadventure aimmode aliens amnesia amoeboids anxiety bleak cancelled cave childvictims contemporaryfantasy cthulhumythos darkfantasy death defenseless dementia discontinuity dynamicaccuracy earth eldritchabominations energyweapons entangled falldamage fantasticearth fictionallocation firearms firstpersonshooter grotesque handguns healing-active health-multi heavyweather hotel ichthyoids injuries insaneprotagonist investigation investigatorprotagonist invisiblewalls involuntaryactions isolatedhabitat isolatedlocale laboratory lovecraftian magic-rare monsters mutants naturalhazards neutralnpcs newengland newgameplus northamerica paranormal precisionrifles rain rating-pegi-18 sciencefantasy seamonsters serious shore sightavoidance siminsanity spoilertags stealth subterranean suicide suppression survivalhorror tentaclecreatures titlementioned town visions voiceovers voiceovers-full watercraft-location windy Published in EU only? labelimageminimize
Rainbow Six: Lockdown  Ubisoft (Ubisoft Montreal;Red Storm Entertainment)2005 earth equipment-preselect firearms firstpersonshooter fragileprotagonist latemodernperiod naturalistic present rainbow6 realworld subtitledeficient tactical terrorism tomclancy In Tom Clancy's Rainbow Six: Lockdown, you lead Team Rainbow, the world's most elite counter-terrorist unit, as they are called into action and unfamiliar territory to battle a bioterrorist threat. Stakes escalate as they are personally targeted by an evil terrorist organization. Used to protecting the lives of others, Team Rainbow must now embark on a mission to fight and save some of their own.

The next Rainbow Six installment will introduce new single player experience with a personal darker storyline, state-of-the-art equipment, and offer gamers the chance to play as two members of Team Rainbow: Ding Chavez, the fearless leader of Team Rainbow, and a new sniper role portrayed by Dieter Weber, who must cover his team's movement with deadly accuracy.
Features:

* Stunning graphics and ultra-realistic "ragdoll" physics deliver staggering realism and spectacular close quarter firefights.
* New elite operatives for the most captivating squad-based gameplay : 10 multinational operatives, including Recon, Electronics and Demolitions experts are available to help you to complete the missions as you command your 3 AI-teamates through Quick Order Interface or Voice Command.
* Increasingly intelligent enemy A.I.: With every mission, enemies get more dangerous using tactics like flanking, suppression fire and room clearing.
* New weapons and equipment: Complete your mission with all of the tools of the trade including new items like motion trackers, battering rams, and the deadly MTAR-21 micro assault rifle.
* Tension-building sound effects: Creaking floorboards, whispers and hostages begging for their lives hint that a threat lurks around every corner.
[Aibo]
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SAS: Against All Odds  Davilex (Atomic Planet Entertainment)2005 earth firearms handguns maleprotagonist militantprotagonist missionbased naturalistic terrorism terrorists tutorial labelimageminimize
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